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Show HN: Resurrecting Infocom's Unix Z-Machine with Cosmopolitan

ChristopherDrum Monday, April 14, 2025

I recently brought Infocom's original UNIX z-machine source code back to life on modern systems. The modified source code, instructions on usage, a build of the z-machine, and examples of embedded game executables are available.

There is also a detailed write-up about the state of the original source code, the porting process, and the invaluable role Justine Tunney's Cosmpolitan project played in bringing the Zork trilogy (and more) to Windows/Mac/Linux/bsd for arm/x86 machines over the course of a lazy Sunday.

Summary
The article discusses the process of porting classic Infocom text adventures to the Cosmo programming language, focusing on technical challenges, community involvement, and the importance of preserving historical gaming experiences.
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