Quake.exe got its TCP/IP stack
todsacerdoti Tuesday, November 18, 2025
Summary
The article explores the technical details behind the Quake game engine's use of a 'chunnel' system to manage level data, which allowed the game to load and unload levels seamlessly as the player moved through the game world, improving performance and reducing memory usage.
2
0
Summary
fabiensanglard.net