MasonEffect update (1.0.30): faster particle morphing and improved stability
fe-hyunsu Sunday, November 30, 2025I’ve shipped a small performance update to MasonEffect, my lightweight particle-morphing text engine. The focus was reducing Canvas readback overhead and improving frame stability across devices. Internal loop cleanup and better caching helped make morphing animations more consistent, especially at higher particle counts.
A simple performance log option is also available for anyone who wants to validate frame timing or inspect update costs.
Demo: https://masoneffect.com
npm: https://www.npmjs.com/package/masoneffect
GitHub: https://github.com/fe-hyunsu/masoneffect (a would be greatly appreciated!)
Happy to hear feedback or further optimization ideas.
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