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Show HN: Warlocks – a real-time browser multiplayer game running at 60fps

iCeGaming Sunday, December 28, 2025

I built Warlocks as a learning project around real-time multiplayer in the browser. The server is full authoritative and handles matchmaking, game state, collisions, and cooldowns over WebSockets.

It supports up to 8-player custom lobbies (easy to try with friends) and a quick 1v1 mode with raw matchmaking. If no opponent is found, it auto-matches you with a bot to keep wait times short.

I’d love feedback on gameplay feel, networking choices, or edge cases.

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warlocks.icegaming.org
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