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Show HN: Gamekit-CLI – Use Claude Code to quickly create games in Unity

maxweisel Friday, January 23, 2026

Hey HN! We’re the team from Normal / Normcore.io. We built gamekit-cli, an open-source command-line tool for developing Unity games with Claude Code.

We love working with Claude Code. It's great for creating quick prototypes, writing complex systems code, and test suites. However, we work a lot with Unity and found we couldn’t move anywhere near as fast with Unity projects as we could when working on backend code. Claude Code works best when it has the ability to compile the code it writes and test its own work. There wasn’t an easy way to do that with Unity, so we made gamekit-cli!

gamekit-cli allows you to create Unity projects from the command line, install a Unity MCP server, and includes helpful Claude commands & skills that we found useful for Unity development.

It gives Claude Code the ability to enter play mode, capture screenshots, read compiler errors, etc, which brings the same Claude Code workflow we love for backend projects to Unity projects. We plan to add more CLI tools for Claude to use to interface with Unity projects (MCP alone is somewhat slow and fills up your context). Let us know what features you’d like to see!

GitHub: https://github.com/gamekit-agent/gamekit-cli

Summary
GameKit-CLI is a command-line tool for building and managing game projects, featuring support for various game engines and tools, and providing a streamlined workflow for game development.
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